- loadRadarModels(RadarObjects[]) - Method in class earthproj.ScenarioSettings
-
The purpose is to load the radar objects array from the driver - this
will then be retrieved by the EarthView object via another method.
- loadTrajectoryObject(TrajectoryObjects) - Method in class earthproj.RadarObjects
-
The purpose is to load the trajectory object which the radar object
will track.
- loadTrajectoryObjects(TrajectoryObjects[]) - Method in class earthproj.ScenarioSettings
-
The purpose is to load the trajectory objects array from the driver -
this will be then retrieved by the EarthView object via another method.
- loadWorldWindModel(WorldWindowGLCanvas) - Method in class earthproj.RadarObjects
-
The purpose is to: 1) access the Earth model, 2) add the Polyline object
to the renderable layer and then add that to the Earth model,
and 3) build the vector from the center of the Earth to the radar base
station (using the Vec4 class).
- loadWorldWindModel(WorldWindowGLCanvas) - Method in class earthproj.TrajectoryObjects
-
The purpose is to access the Earth model, then to load the trajectory
object into a renderable layer and load that into the Earth model.